AI Insights · Timothy · October 2022
Top 5 Entertainment Mascot Games Performance in Middle East Q3 2022
An overview of the performance of the top 5 entertainment mascot games on a unified platform in the Middle East during Q3 2022, highlighting trends in downloads, revenue, and active users.
The third quarter of 2022 saw notable performance trends for the top 5 entertainment mascot games in the Middle East, as per data from Sensor Tower. Here's a detailed look at how each app fared in terms of weekly downloads, revenue, and active users.
Sonic Dash: Fun Endless Runner by SEGA showed a steady trend in weekly downloads, peaking at approximately 35.4K in the week of August 1. The game maintained a consistent number of weekly active users, starting at 428K in late June and ending at 401K by the end of September. Revenue saw fluctuations, with a high of $1K in late June and a low of around $443 in early September.
Minion Rush: Running game from Gameloft experienced an increase in weekly downloads early in the quarter, reaching around 20.4K in mid-August before declining to approximately 8.5K by the end of September. Active users followed a similar trend, peaking at 48.6K in late August and dropping to 34.9K by the end of the quarter. Revenue fluctuated, with a high of $493 in mid-July and a low of $197 in mid-September.
Sonic Forces PvP Racing Battle, also by SEGA, showed a decline in weekly downloads from around 21.4K in late June to 9K by the end of September. Active users decreased from 71.7K to 39.7K over the same period. Revenue peaked at approximately $2.9K in late June and saw a low of around $1.1K in mid-July.
Crash Bandicoot: On the Run! by King had a peak in weekly downloads at around 21.9K in late July before declining to approximately 10.3K by the end of September. Active users remained relatively stable, starting at 153K in late June and ending at 150K by the end of the quarter. Revenue showed a consistent trend, peaking at $1.7K in late September.
Hello Kitty Nail Salon from Budge Studios saw a peak in weekly downloads at about 14.6K in mid-July, which gradually declined to around 8.1K by the end of September. Active users followed a similar trend, with a high of 54.8K in mid-July and a low of 42K by the end of September. Revenue remained relatively stable, with a peak of $396 in mid-July and a low of $230 in mid-September.
For more insights and detailed data, visit Sensor Tower.